whynba.Learn the game

The game, decoded / 01

24, 14,
or keep it?

One whistle. A different clock.
Explore what happens next.

Try the shot-clock explorer

Interactive NBA guide

Make the call.

Seven selected situations.
Hypothetical examples, never live game data.

For every example: more than 24 seconds remain in the period. Fouls result in a throw-in; no free throws are awarded.
01

Choose the moment

A timely field-goal attempt touches the rim; the shooting team recovers.

No remaining-time input is needed for this example.

02 / The decision

Reset to 14

Reset to 14 seconds

This rim-miss sequence gives the offense a fresh 14.

NBA Rule 7 · IV(d)(1)

Offense keeps the ballSCHEMATIC
NBA court orientationThe offense attacks the basket on the right. The rim-miss sequence is highlighted there.BACKCOURTFRONTCOURTO
Rim-contact recoveryAttacking direction →

The offense attacks right. The highlighted basket is the one its shot touched.

A decision snapshot. The clock does not count down.

Try a contrast

Change one detail.

Which situations are outside this explorer?

This teaching tool covers only the seven listed events. It excludes the final 24 seconds of a period, free-throw sequences, flagrant or punching fouls, technical fouls, jump balls, replay corrections and other special cases. “Timely shot” means the ball left the shooter’s hand before the shot clock expired. Court art is schematic, not to scale.

Keep exploring

See more of the game.