Final
Houston Rockets at Dallas Mavericks
135 – 117
2026-27 · Preseason · Preseason
Game state source: whynba · Retrieved Oct 9, 6:37 pm EDTFinal
135 – 117
2026-27 · Preseason · Preseason
Game state source: whynba · Retrieved Oct 9, 6:37 pm EDTScheduled
2026-27 · Preseason · Preseason
Game state source: whynba · Retrieved Oct 9, 6:37 pm EDTFinal
110 – 114
2026-27 · Preseason · Preseason
Game state source: whynba · Retrieved Oct 9, 2:29 am EDTFinal
123 – 116
2026-27 · Preseason · Preseason
Game state source: whynba · Retrieved Oct 9, 2:29 am EDTFinal
118 – 128
2026-27 · Preseason · Preseason
Game state source: whynba · Retrieved Oct 9, 2:29 am EDTFinal
108 – 114
2026-27 · Preseason · Preseason
Game state source: whynba · Retrieved Oct 9, 2:29 am EDTFinal
111 – 109
2026-27 · Preseason · Preseason
Game state source: whynba · Retrieved Oct 9, 2:29 am EDTFinal
124 – 113
2026-27 · Preseason · Preseason
Game state source: whynba · Retrieved Oct 9, 2:29 am EDTWatch the screener, the help defender, and the space between them to see a familiar play differently.
A pick-and-roll begins with a screen for the ball handler and a move by the screener toward the basket. That description is short. The decisions it creates are not. The action asks two defenders to communicate while the rest of the defense protects the rim and the passing lanes.
The screener’s angle changes where the ball handler can go. A quick slip toward the basket can test a defense before a firm screen is set. A re-screen can reverse the action when the first angle fails to create an advantage.
After the screen, the screener can roll toward the rim, stop in the middle of the floor, or move outward for a shot. The last option is usually described as a pick-and-pop. The right choice depends on the player’s skills, the defenders’ positioning, and the available space.
NBA Rule 12, B, Section III limits contact by a screener. After establishing a legal position, the screener cannot move laterally or toward the opponent being screened. The rule also requires an opportunity for a moving opponent to avoid contact, with spacing affected by the opponent’s speed. A useful viewing question is whether the advantage came from positioning or from prohibited contact; an effective-looking screen is not automatically legal.
Worked example: when the roll becomes an illegal screen.
Consider a hypothetical possession: a guard dribbles around a screen while the defender chases. The screener turns toward the basket, but his first step carries his body into the chasing defender before that defender can avoid the collision. Beginning the roll does not excuse that contact; this is an offensive foul for an illegal screen.
On a replay, follow the defender’s route as well as the screener’s feet. Ask where the defender was already moving and whether the screener left room to get past. That shows why the timing and direction of the roll matter, even when the screener intends to receive a pass.
For related examples, see our guide to screens, push-offs and off-ball contact.
In drop coverage, the screener’s defender stays closer to the basket while the on-ball defender tries to recover. A switch exchanges assignments. A more aggressive coverage may bring two defenders toward the ball and ask teammates to rotate behind them.
None of those choices is automatically best. A defense may accept a pull-up attempt to protect the rim, or switch to remove the immediate opening while risking a size mismatch. Personnel and game situation shape the decision.
When a rolling player threatens the basket, a help defender may step in from the weak side. That move can open a pass to the corner or trigger another rotation. The eventual shot may come two passes after the original screen, which is why the box score alone can miss the action that created the chance.
Teammates away from the ball influence the defense by where they stand and when they move. A defender who does not respect a nearby shooter can crowd the paint. A well-timed cut can punish a defender focused on the ball.
Instead of following only the dribble, identify the screener’s defender before contact. Then watch the nearest help defender. Notice which option the defense tries to remove and which one the offense chooses. A familiar play starts to look like a sequence of decisions rather than a single move.
Updated October 9, 2026: Added a worked example of an illegal screen as the screener starts to roll.
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